Name: Bunshin No Jutsu
Canon/Custom: Canon
Rank: E
Element: None
Type: Ninjutsu
Range:
Description: Hand Seals; Bunshin no Jutsu is a Ninjutsu technique which every ninja learns at the Ninja Academy. The Bunshin technique creates a copy of the ninja without substance and thus this clone can do absolutely no damage at all in any way. The copy resembles the ninja in every way. This clone can function as a distraction or as means to confuse one's opponent. As soon the Bunshin gets attacked or comes into contact with an opponent, it will disperse. The number of clones able to be produced is determined by the user's rank as follows. D Rank; 2 Clones. C Rank; 3 Clones. B Rank; 4 Clones. A Rank; 5 Clones. S/SS Rank; 6 Clones. 4 round cool down.
Name: Kawarimi no Jutsu No Jutsu
Canon/Custom: Canon
Rank: E
Element: None
Type: Ninjutsu
Range: 50 feet
Description: One round charge up rather than hand seals; Kawarimi no Jutsu is a basic Ninjutsu technique. When in danger the ninja will quickly substitute themself with another nearby object, this object must be something like a log or stone roughly the same size as the user. The size doesn't have to be exactly the same as the user but what this means is a person can't replace themselves with a leaf or a twig, nor could they replace themselves with a giant boulder, if questions arise over uses of this technique contact an admin but any decision they make is final. In addition this can not be another person unless that person is willing. This allows the ninja to quickly flee and hide while the original object takes the brunt of their opponents attack. These objects or other people must be within 50 feet of the user when the technique is performed. There is a 5 round cool down between uses of this technique and it can only be used a maximum of 3 times per topic.
Name: Henge no Jutsu
Canon/Custom: Canon
Rank: E
Element: None
Type: Ninjutsu
Range:
Description: Hand Seals; Henge no Jutsu is a ninjutsu technique which every ninja learns at the Ninja Academy. Henge allows the ninja to transform themselves into any person or object. This allows the ninja to move with stealth or to trick their opponents. However, while transformed only the user's shape and appearance changes. Meaning that if say the host turns themselves into a sword they won't be able to cut anything unless their body could do so naturally. This technique lasts for 4 posts with a cool down of 2.
Name: Ikimuno Benkuo
Canon/Custom: Canon
Rank: E
Element: None
Type: Ninjutsu
Range:
Description: This technique requires a one post charge of chakra in the throat in order to be activated; Ikimuno Benkuo is an academy level technique which allows human shinobi to communicate with non-human animals as easily as if they were both speaking the same language. This does not allow the user to learn the language of an animal nor does it allow the animal to actually speak, this technique simply takes barks, hisses and other forms of animal noises and translates them into versions that the user is able to completely understand in their head and in turn do the same to animals the user speaks to. Lasts 5 posts with a 2 round cool.
Name: Cursed seal of Hell
Canon/Custom: Custom
Rank: S
Element: N/A
Type: Juuinjutsu
Range: N/A
Description: The Cursed seal of hell gives the user a +10 chakra boost to all elemental attacks and +1 for Taijutsu attacks
Name: Fire release technique
Canon/Custom: Custom
Rank: D
Element: Fire
Type: Ninjutsu
Range: 10-15 feet
Description: The user focuses their fire chakra into their mouths and spits it out into the shape of a fire ball
Name: Katon: Great Fireball Technique
Canon/Custom: Canon
Rank: C
Element: Katon
Type: Ninjutsu
Range: 50 feet
Description: A technique where chakra kneaded inside the body is converted into fire, and expelled from the mouth in a massive orb of roaring flame. The scope of the attack is altered by controlling the volume of chakra that is mustered. The released flames will engulf their target, and leave a crater on the ground's surface. At its largest, Goukyaku no Jutsu is 10 feet in diameter, and can travel at 30 mph. Four post cooldown.
Name: Katon: Phoenix Sage Art Technique
Canon/Custom: Canon
Rank: C
Element: Katon
Type: Ninjutsu
Range: 50 feet
Description: This jutsu can create up to ten fireballs that are each six inches in diameter, which are spat out of the user's mouth, flying wildly in every direction and assaulting the enemy. In addition, the flames are controlled one by one with chakra, so avoiding them all is extremely difficult. Shuriken can be hidden within the flames, creating an unexpected secondary surprise attack. Like the flames, the shuriken can be controlled with chakra. For the most part, however, this technique is used as a distraction, and can cause up to second degree burns on contact with skin. Each fireball moves at 20 mph to allow control of one fireball at a time. Requires handseals. Three post cooldown.
Name: Katon: Great Majestic annihilation
Canon/Custom: Canon
Rank: S
Element: Katon
Type: Ninjutsu
Range: 100-200 feet
Decription: The user gathers a big amount of Fire chakra into their throats and shapes it into 6 massive fire balls that are massive in size and are 2-3 stories tall and can go on par with a Tsunami of the same size
Name: The White eye
Canon/Custom: Canon
Rank: E-S
Element: N/A
Type: Doujutsu
Range: 5-50 Meters
Desription: The user preforms the tiger hand seal and focuses their chakra into their eyes to activate the legendary Byakugan which gives them a increased range of vision and the ability to strike chakra points. E-B 5-35 meters A-S: 35-50 meters
Name: Earthern sword
Canon/Custom: Custom
Rank: E
Element: Earth
Type: Kenjutsu
Range: N/A
Deescription: The user gathers their earth chakra into their goddess of earth sword and cause it to form into a regular sword made of Earth that resembles steel
Name: Doton: Slunder Earth
Canon/Custom: Custom
Rank: S
Element: Earth
Type: Kenjutsu/Doton
Range: 50 Feet
Description: Slamming the sword into the ground, The goddess of earth user creates a crevace in the earth and rocks burst forth from the ground all over the battle-field that can impalew the opponent or cause a barrier to form around the user and opponent